After you see all designated information in your espionage report you can then determine if it is a profitable target and if so, dispatch your fleet. If your own espionage technology is three levels higher than the technology of the enemy, one probe will suffice to gather all information. You need level two to build espionage probes, and the rate of the level has an effect on the information which you get by spying an enemy and whether your probes survive the flight or not. This information is enormously important to react to an attack in the right way and to defend your resources ideally.īut the research is also important for the espionage, as the name suggests. You see the total number of the ships with level 2, the present types of ships with level 4 and with level 8 you see exactly how much ships of which kind are approaching you. The first benefit you get from researching espionage technology is that you can get more information about incoming fleets – in the first instance you will only see that a fleet moves towards your planet. First of all, a research, which is available very early (requirements: research lab level 3). To use this feature, you need the espionage technology. The espionage provides an opportunity to check how much resources, ships and defensive structures are on your neighbours’ planets. ![]() ![]() ![]() But not any player is a worthwhile target, and not anybody can just be attacked. Besides the mine production, which is easy to reach, you can get resources also by raids, which means, attacks on other players, which will be explained in the next chapter Raids. As you already have noticed for sure, OGame is about collecting as mush resources as you can, to invest them in buildings and structures – therefore in points.
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